Tickle
Try to make her laugh, but don't get too confident because she's going to explode.
A 'tickle-clicker' game where you need to fill up the bar to the 'laughing zone' and stay there before running out of time.
Made in 48 hours for the Global Game Jam 2024. At the time of the jam, most team members had no prior experience in game development, so we decided to create a simple project and be straightforward with the theme "Make Me Laugh".
The Tickle Team is structured as follows:
Mauro Wehner - Project Manager & Game Designer
Ramiro Argente - UI/UX & Game Designer
Lucas Gomila - Original Music & Programmer
Emanuel Antonoglou - Game Designer & Lead Programmer
Delfina Senger (CRRT) - 2D Artist
Gerardo Gambutti - SFX
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Authors | Mauro-W, Axiomu_Shifuta, Lucas Gomila, Rami3D |
Genre | Rhythm |
Made with | Unity |
Tags | 2D, Casual, Clicker, Funny, ggj2024, Global Game Jam, Unity |
Average session | A few minutes |
Languages | Spanish; Latin America |
Inputs | Mouse |
Download
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Development log
- TICKLE NOW AVAILABLE ON WEBGL!Jun 14, 2024
Comments
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Amazing Game, Nice Music and UI